Upon filling the rage meter they are then able to taunt to unleash a powerful attack, with an effect determined by the boss they are playing as. Within this game mode, all melee attacks are crit-boosted however, meaning a single swing will one-shot all but the most healthy of players.įreaks also have many forms of advanced movement such as a super-jump, or building "Rage" when damaged. All have relatively large health pools, varying dependent on the number of opposing players, and all are restricted to using only melee. Unlike VS Saxton Hale, however, Freak Fortress allows for multi-bosses, where two or more players may be assigned as a pair of weaker bosses at one time.īosses or Freaks are generally based on Community fads, each with different abilities typically determined by the defining characteristic of their fad, however, all have similar concepts and rules.
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Like the original Saxton Hale mod, Freak Fortress alters the rules of Arena maps such that a player is assigned as the Freak and placed on a separate team to all other players, with the objective of killing all normal players Conversely, the players on the other side must work together to kill the Freak first.